Синтаксис:
Используется csharp
public void SpawnMonster()
{
int index = 0;
GameObject monsterObj = Instantiate(MonstersPrefabs[index])
as GameObject;
monsterObj.transform.position = StartPosition.position;
}
{
int index = 0;
GameObject monsterObj = Instantiate(MonstersPrefabs[index])
as GameObject;
monsterObj.transform.position = StartPosition.position;
}