Синтаксис:
Используется csharp
Shader "Custom/Backobject" {
Properties
{
_Color("Main Color", Color) = (1,1,1,1)
}
SubShader{
Pass{
Stencil{
Ref 1
Comp Equal
}
}
}
//Fallback "Diffuse"
}
Properties
{
_Color("Main Color", Color) = (1,1,1,1)
}
SubShader{
Pass{
Stencil{
Ref 1
Comp Equal
}
}
}
//Fallback "Diffuse"
}