- Код: Выделить всё
public class HouseScript : MonoBehaviour {
public MeshRenderer test;
void Awake()
{
test = GetComponent(typeof(MeshRenderer)) as MeshRenderer;
}
}
public class HouseScript : MonoBehaviour {
public MeshRenderer test;
void Awake()
{
test = GetComponent(typeof(MeshRenderer)) as MeshRenderer;
}
}
CharacterController ccontroller = Component.GetComponent(typeof(CharacterController)) as CharacterController;
Assets/Movement.cs(15,61): error CS0120: `UnityEngine.Component.GetComponent(System.Type)': An object reference is required for the nonstatic field, method or property
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