pruda 27 янв 2023, 01:08
всё, написал сам скрипт
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class NewBehaviourScript1 : MonoBehaviour
{
public PhysicMaterial PhysicMaterial;
public Slider slider;
private void Start()
{
slider.onValueChanged.AddListener(ChangeBounciness);
}
private void ChangeBounciness(float value)
{
PhysicMaterial.bounciness = value;
}
}