Если гдето то неведанная ошибка (тоесть виснет не обсалютно на всех ошибках). Юнити ничего не пишет в лог грузит проц на 100% память не жрет, но виснет, единственный выход перезагружать юнити
в логах тишина
Синтаксис:
Используется bash
Nikolays-iMac:~ nicloay$ tail -n 10 Library/Logs/Unity/*.log
==> Library/Logs/Unity/Editor-prev.log <==
Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/UnityScript.dll (this message is harmless)
Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/Mono.Cecil.dll (this message is harmless)
----- Total AssetImport time: 0.012725s, Asset Import only: 0.000001s, CacheServerIntegrate only: 0.000000s, CacheMove: 0.000000s, CacheDelete: 0.000000s, CacheServer Download: 0.000000s [0 B, nan mb/s], CacheServer Hashing: 0.000000s [0 B, nan mb/s]
Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/System.Xml.dll (this message is harmless)
Mono: successfully reloaded assembly
- Completed reload, in 0.701 seconds
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
Unloading 818 unused Assets to reduce memory usage. Loaded Objects now: 426. Operation took 23.427755 ms.
System memory in use: 40.8 MB.
==> Library/Logs/Unity/Editor.log <==
Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/UnityScript.dll (this message is harmless)
Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/Mono.Cecil.dll (this message is harmless)
----- Total AssetImport time: 0.009401s, Asset Import only: 0.000000s, CacheServerIntegrate only: 0.000000s, CacheMove: 0.000000s, CacheDelete: 0.000000s, CacheServer Download: 2.894371s [0 B, 0.000000 mb/s], CacheServer Hashing: 1688849.875000s [3242052821.25 GB, 1965753.250000 mb/s]
Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/System.Xml.dll (this message is harmless)
Mono: successfully reloaded assembly
- Completed reload, in 0.422 seconds
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
Unloading 818 unused Assets to reduce memory usage. Loaded Objects now: 426. Operation took 22.584454 ms.
System memory in use: 40.6 MB.
==> Library/Logs/Unity/Player.log <==
(Filename: /Users/build/builds/unity-26/unity-2.6.x/Projects/../Runtime/Export/Generated/BaseClass.cpp Line: 1783)
Generating character took: 2.391815 ms
UnityEngine.Debug:Log(Object)
CharacterGenerator:Generate(GameObject)
Main:Update()
(Filename: /Users/build/builds/unity-26/unity-2.6.x/Projects/../Runtime/Export/Generated/BaseClass.cpp Line: 1783)
Cleanup player
==> Library/Logs/Unity/WebPlayer.log <==
120615 09:53:09 Instance starting, version 3.5.1f2_e9280fee30d7, UNITY_WEB_ENABLE_AUTODOWNLOAD: 1, GetDisableAutoUpdates(): 0
120615 09:53:09 Datafile http://download.unity3d.com/gallery/hos ... om.unity3d
120615 09:53:18 loader: unity function UnityBundleAllowLayeredRendering load failed
120615 09:53:18 loader: unity function UnityBundleShouldHideCursor load failed
120615 09:53:18 loader: unity function UnityBundleExternalCallsLength load failed
120615 09:53:18 loader: unity function UnityBundleEnableIME load failed
120615 09:53:18 Loader: Start Success
120615 09:54:03 loader: attempt unload reloable
120615 09:54:03 loader: Successfully made loader reloadable
120615 09:54:03 Instance 81d40a291acd44ea8b77de0253f712ca shutting down
==> Library/Logs/Unity/Editor-prev.log <==
Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/UnityScript.dll (this message is harmless)
Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/Mono.Cecil.dll (this message is harmless)
----- Total AssetImport time: 0.012725s, Asset Import only: 0.000001s, CacheServerIntegrate only: 0.000000s, CacheMove: 0.000000s, CacheDelete: 0.000000s, CacheServer Download: 0.000000s [0 B, nan mb/s], CacheServer Hashing: 0.000000s [0 B, nan mb/s]
Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/System.Xml.dll (this message is harmless)
Mono: successfully reloaded assembly
- Completed reload, in 0.701 seconds
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
Unloading 818 unused Assets to reduce memory usage. Loaded Objects now: 426. Operation took 23.427755 ms.
System memory in use: 40.8 MB.
==> Library/Logs/Unity/Editor.log <==
Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/UnityScript.dll (this message is harmless)
Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/Mono.Cecil.dll (this message is harmless)
----- Total AssetImport time: 0.009401s, Asset Import only: 0.000000s, CacheServerIntegrate only: 0.000000s, CacheMove: 0.000000s, CacheDelete: 0.000000s, CacheServer Download: 2.894371s [0 B, 0.000000 mb/s], CacheServer Hashing: 1688849.875000s [3242052821.25 GB, 1965753.250000 mb/s]
Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/System.Xml.dll (this message is harmless)
Mono: successfully reloaded assembly
- Completed reload, in 0.422 seconds
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
Unloading 818 unused Assets to reduce memory usage. Loaded Objects now: 426. Operation took 22.584454 ms.
System memory in use: 40.6 MB.
==> Library/Logs/Unity/Player.log <==
(Filename: /Users/build/builds/unity-26/unity-2.6.x/Projects/../Runtime/Export/Generated/BaseClass.cpp Line: 1783)
Generating character took: 2.391815 ms
UnityEngine.Debug:Log(Object)
CharacterGenerator:Generate(GameObject)
Main:Update()
(Filename: /Users/build/builds/unity-26/unity-2.6.x/Projects/../Runtime/Export/Generated/BaseClass.cpp Line: 1783)
Cleanup player
==> Library/Logs/Unity/WebPlayer.log <==
120615 09:53:09 Instance starting, version 3.5.1f2_e9280fee30d7, UNITY_WEB_ENABLE_AUTODOWNLOAD: 1, GetDisableAutoUpdates(): 0
120615 09:53:09 Datafile http://download.unity3d.com/gallery/hos ... om.unity3d
120615 09:53:18 loader: unity function UnityBundleAllowLayeredRendering load failed
120615 09:53:18 loader: unity function UnityBundleShouldHideCursor load failed
120615 09:53:18 loader: unity function UnityBundleExternalCallsLength load failed
120615 09:53:18 loader: unity function UnityBundleEnableIME load failed
120615 09:53:18 Loader: Start Success
120615 09:54:03 loader: attempt unload reloable
120615 09:54:03 loader: Successfully made loader reloadable
120615 09:54:03 Instance 81d40a291acd44ea8b77de0253f712ca shutting down
в WebPlayer.log старый запуск к треду отношения не имеет.