ActionBars - RPG/MMO spell action bars and inventory
AlphaText - Proof of concept on text rendered using distance fields
AoETargetingCircles- Super simple setup that shows how to do "AoE" spell targetting circles on the ground
BeatIt - Proof of concept on real time beat detection
BitTools - Utility classes for reading and write byte arrays on the bit level
CombatText - Standalone HUD text/action text for hp/mana/damage/etc.
FogOfWar - Fog of war for mobile devices
FogOfWar-Desktop - Fog of war for desktop devices
FpsHUD - Prototype of a 2D-style FPS HUD
FpsHud3D - Prototype of a 3D/Perspective-style FPS HUD
HairyPlotter - Editor utility for plotting vertices/meshes in the editor, also super simple UV mapping
HexGrid - Proof of concept of rendering an infiniate scrolling hexgrid
LidgrenExample - Example setup of the Lidgren Networking Library
MiniMap - MiniMap asset using the default unity GUI
Octree - Example of an Octree which can be used for collision detection, culling, etc.
RPGController - A character controller for RPG/MMO style games which doesn't use the default unity CC
Scopes - Sniper scope textures for an FPS, goes well with the FpsHud3D
VoiceChat - A simple VOIP solution for integration into unity
gcm - Half-done sample implementation of GPU Geo Clip Maps