Updated to version 2.4:
New easy and flexible API here!Improvement:* API function for enabling and disabling joysticks in scene.
* Debug API function for Show/Hide touch zones in scene.
* Parameter settings "Sensitivity", it affects the internal Horizontal and Vertical.
* Static float GetAxis(string joystickName, string axisName), to get the coordinates.
* Smart "Obsolete" update system.
* Error message informing you that the scene is more than one "TouchManager".
* Special API class ImputManager and more API functions (see API Dock).
* New field "MyName", needeed to fing joystick from API Call.
* New class "API_Demo" for demonstrate API functions.
Fixes: * Remove the link from the "Component".
* public fields "bool TouchDown" and "int TouchID" now is internal.
* Field "TouchDown" renamed to "touchDown".
* Field "TouchID" renamed to "touchId".
* enum JoystickModes moved from class "UMJ_Joystick" to namespace UniversalMobileJoystick.
* namespace UniversalMobileJoystick.Editors renamed to UniversalMobileJoystick.Editors.
* All public voids in class "UMJ_Joystick" chanjed to internal.
* All public variables chanjed to properties.
* Removed void JoystickSetup.
* Now you do not need to specify names for the child GO, to find GUITexture.
* After optimizing deleted DV_SETUP_MODE.
* Class "JoysticksManager" renamed to "TouchManager".
* Class "UMJ_Editor" renamed to "PrefabCreator".
* Abbrieature "UMJ_" removed for all classes.
* Replaced the standard "TouchZone" texture.
* public fields "JSK_Direction", "JSK_TouchpadAxes", "JSK_TouchForce" are replaced by internal "Horizontal" and "Vertical".