Синтаксис:
Используется csharp
public void CreateRoom()
{
RoomOptions roomOptions = new RoomOptions();
roomOptions.IsVisible = false;
roomOptions.MaxPlayers = 4;
PhotonNetwork.CreateRoom(roomName.text, roomOptions, TypedLobby.Default);
Debug.Log( "Количество игроков в комнате " + PhotonNetwork.playerList.Length.ToString());
DontDestroyOnLoad(gameObject);
PhotonNetwork.LoadLevel(1);
}
{
RoomOptions roomOptions = new RoomOptions();
roomOptions.IsVisible = false;
roomOptions.MaxPlayers = 4;
PhotonNetwork.CreateRoom(roomName.text, roomOptions, TypedLobby.Default);
Debug.Log( "Количество игроков в комнате " + PhotonNetwork.playerList.Length.ToString());
DontDestroyOnLoad(gameObject);
PhotonNetwork.LoadLevel(1);
}