Unity Fundamentals - First drop
Content:
Скрытый текст:
Section 1 - Introduction
• 1 - Introduction
• 2 - Getting Unity
Section 2 - Terminology
• 1 - Introduction
• 2 - Projects
• 3 - Scenes
• 4 - Packages
• 5 - Prefabs
• 6 - GameObjects
• 7 - Components
• 8 - Assets
• 9 - Scripts
Section 3 - Our First Level
• 1 - Introduction
• 2 - Project Creation
• 3 - Initial Terrain Setup
• 4 - Saving Scene
• 5 - Terrain Toolkit
• 6 - Terrain Sculpting
• 7 - Play Testing
• 8 - Testing and Adjusting
• 9 - Adding Terrain Assets
• 10 - Procedural Texturing
• 11 - Texture Painting
• 12 - Adding Trees
• 13 - Adding Details
• 14 - Skyboxes
• 15 - Sun and Lens Flare
• 16 - External Assets
• 17 - Importing FBX Files
• 18 - Collision Objects
• 19 - Water
• 20 - Snow Effect
• 21 - Fog and Ambient Light
• 22 - Adding Steam Effect
• 23 - Camp Fire Effect
• 24 - Camp Fire Sound
• 25 - Wind Sound
• 26 - WindZone
• 27 - Lightmapping
• 28 - Build and Wrap-up
• 1 - Introduction
• 2 - Getting Unity
Section 2 - Terminology
• 1 - Introduction
• 2 - Projects
• 3 - Scenes
• 4 - Packages
• 5 - Prefabs
• 6 - GameObjects
• 7 - Components
• 8 - Assets
• 9 - Scripts
Section 3 - Our First Level
• 1 - Introduction
• 2 - Project Creation
• 3 - Initial Terrain Setup
• 4 - Saving Scene
• 5 - Terrain Toolkit
• 6 - Terrain Sculpting
• 7 - Play Testing
• 8 - Testing and Adjusting
• 9 - Adding Terrain Assets
• 10 - Procedural Texturing
• 11 - Texture Painting
• 12 - Adding Trees
• 13 - Adding Details
• 14 - Skyboxes
• 15 - Sun and Lens Flare
• 16 - External Assets
• 17 - Importing FBX Files
• 18 - Collision Objects
• 19 - Water
• 20 - Snow Effect
• 21 - Fog and Ambient Light
• 22 - Adding Steam Effect
• 23 - Camp Fire Effect
• 24 - Camp Fire Sound
• 25 - Wind Sound
• 26 - WindZone
• 27 - Lightmapping
• 28 - Build and Wrap-up