[syntax=]
function Update(){
if(Input.GetMouseButtonDown0){
Strelba();
}
}
function Strelba(){
var Rayofshot = transform.TransformDirection(Vector3.forward);//пишет тут
RaycastHit hit;
if(Physics.Raycast(transform.position,Rayofshot,out hit,1000){
hit.rigidbody.AddForceAtPosition(0,0,10);
}
}
[/syntax]