Всем привет как сделать Instantiate по id из public class а не из общего списка Cars[]
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CarConteiner : MonoBehaviour
{
[System.Serializable] public class Cars
{
public string id;
public string name;
public GameObject CarMesh;
}
public Cars[] Persons;
public Transform markerMiddle;
public int i;
void Get (){
GameObject inst = (GameObject)Instantiate(Persons[i].CarMesh, markerMiddle.position, Quaternion.identity);
inst.tag = "Player";
}
}