if(transform.position.x > 1000)
{
transform.position = new Vector3(1000,transform.position.y,transform.position.z);
}
if(transform.position.x < -1000)
{
transform.position = new Vector3(-1000,transform.position.y,transform.position.z);
}
if(transform.position.x > 1000)
{
transform.position = new Vector3(transform.position.x,1000,transform.position.z);
}
if(transform.position.y < -1000)
{
transform.position = new Vector3(transform.position.x,-1000,transform.position.z);
}
if(transform.position.z > 1000)
{
transform.position = new Vector3(transform.position.x,transform.position.y,1000);
}
if(transform.position.z < -1000)
{
transform.position = new Vector3(transform.position.x,transform.position.y,-1000);
}