Синтаксис:
Используется csharp
using UnityEngine;
using System.Collections;
public class NewBehaviourScript : MonoBehaviour {
public float moveSpeed = 10f;
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
transform.Translate(Vector3.forward * moveSpeed * Time.deltaTime);
transform.Translate(Vector3.down * moveSpeed * Time.deltaTime);
transform.Translate(Vector3.right * moveSpeed * Time.deltaTime);
transform.Translate(Vector3.left * moveSpeed * Time.deltaTime);
}
}
using System.Collections;
public class NewBehaviourScript : MonoBehaviour {
public float moveSpeed = 10f;
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
transform.Translate(Vector3.forward * moveSpeed * Time.deltaTime);
transform.Translate(Vector3.down * moveSpeed * Time.deltaTime);
transform.Translate(Vector3.right * moveSpeed * Time.deltaTime);
transform.Translate(Vector3.left * moveSpeed * Time.deltaTime);
}
}