Синтаксис:
Используется csharp
public class Script_1 : MonoBehaviour
{
public Material[] material;
Renderer rend;
// Use this for initialization
void Start()
{
rend = GetComponent<Renderer>();
rend.enabled = true;
rend.sharedMaterial = material[0];
}
void Update()
{
if (Input.GetKey(KeyCode.E))
{
rend.sharedMaterial = material[1];
}
if (Input.GetKey(KeyCode.R))
{
rend.sharedMaterial = material[2];
}
}
{
public Material[] material;
Renderer rend;
// Use this for initialization
void Start()
{
rend = GetComponent<Renderer>();
rend.enabled = true;
rend.sharedMaterial = material[0];
}
void Update()
{
if (Input.GetKey(KeyCode.E))
{
rend.sharedMaterial = material[1];
}
if (Input.GetKey(KeyCode.R))
{
rend.sharedMaterial = material[2];
}
}