using UnityEngine;
using System.Collections;
public class SkinTest : MonoBehaviour
{
public GUISkin thisMetalGUISkin;
public GUISkin thisOrangeGUISkin;
public GUISkin thisAmigaGUISkin;
private Rect rctWindow1;
private Rect rctWindow2;
private Rect rctWindow3;
private Rect rctWindow4;
private bool blnToggleState = false;
private float fltSliderValue = 0.5f;
private float fltScrollerValue = 0.5f;
private Vector2 scrollPosition = Vector2.zero;
public struct snNodeArray
{
public string itemType, itemName;
public snNodeArray(string itemType, string itemName)
{
this.itemType = itemType;
this.itemName = itemName;
}
}
private snNodeArray[] testArray = new snNodeArray[20];
void Awake()
{
rctWindow1 = new Rect(20, 20, 320, 400);
rctWindow2 = new Rect(260, 30, 320, 420);
rctWindow3 = new Rect(260, 30, 320, 200);
rctWindow4 = new Rect(360, 20, 320, 400);
for (int i = 0; i < 19; i++)
{
testArray[i].itemType = "node";
testArray[i].itemName = "Hello" + i;
}
}
void OnGUI()
{
GUI.skin = thisOrangeGUISkin;
rctWindow1 = GUI.Window(0, rctWindow1, DoMyWindow, "Orange Unity", GUI.skin.GetStyle("window"));
GUI.skin = thisMetalGUISkin;
rctWindow2 = GUI.Window(1, rctWindow2, DoMyWindow2, "Metal Vista", GUI.skin.GetStyle("window"));
rctWindow3 = GUI.Window(2, rctWindow3, DoMyWindow4, "Compound Control - Toggle Listbox", GUI.skin.GetStyle("window"));
GUI.skin = thisAmigaGUISkin;
rctWindow4 = GUI.Window(3, rctWindow4, DoMyWindow, "Amiga500", GUI.skin.GetStyle("window"));
}
void gcListItem(string strItemName)
{
GUILayout.BeginHorizontal();
GUILayout.Label(strItemName);
blnToggleState = GUILayout.Toggle(blnToggleState, "");
GUILayout.EndHorizontal();
}
void gcListBox()
{
GUILayout.BeginVertical(GUI.skin.GetStyle("box"));
scrollPosition = GUILayout.BeginScrollView(scrollPosition, GUILayout.Width(160), GUILayout.Height(130));
for (int i = 0; i < 20; i++)
{
gcListItem("I'm listItem number " + i);
}
GUILayout.EndScrollView();
GUILayout.EndVertical();
}
void DoMyWindow4(int windowID)
{
gcListBox();
GUI.DragWindow();
}
void DoMyWindow3(int windowID)
{
scrollPosition = GUI.BeginScrollView(new Rect(10, 100, 200, 200), scrollPosition, new Rect(0, 0, 220, 200));
GUI.Button(new Rect(0, 0, 100, 20), "Top-left");
GUI.Button(new Rect(120, 0, 100, 20), "Top-right");
GUI.Button(new Rect(0, 180, 100, 20), "Bottom-left");
GUI.Button(new Rect(120, 180, 100, 20), "Bottom-right");
GUI.EndScrollView();
GUI.DragWindow();
}
void DoMyWindow(int windowID)
{
GUILayout.BeginVertical();
GUILayout.Label("Im a Label");
GUILayout.Space(8);
GUILayout.Button("Im a Button");
GUILayout.TextField("Im a textfield");
GUILayout.TextArea("Im a textfield\nIm the second line\nIm the third line\nIm the fourth line");
blnToggleState = GUILayout.Toggle(blnToggleState, "Im a Toggle button");
GUILayout.EndVertical();
GUILayout.BeginVertical();
//Sliders
GUILayout.BeginHorizontal();
fltSliderValue = GUILayout.HorizontalSlider(fltSliderValue, 0.0f, 1.1f, GUILayout.Width(128));
fltSliderValue = GUILayout.VerticalSlider(fltSliderValue, 0.0f, 1.1f, GUILayout.Height(50));
GUILayout.EndHorizontal();
//Scrollbars
GUILayout.BeginHorizontal();
fltScrollerValue = GUILayout.HorizontalScrollbar(fltScrollerValue, 0.1f, 0.0f, 1.1f, GUILayout.Width(128));
fltScrollerValue = GUILayout.VerticalScrollbar(fltScrollerValue, 0.1f, 0.0f, 1.1f, GUILayout.Height(90));
GUILayout.Box("Im\na\ntest\nBox");
GUILayout.EndHorizontal();
GUILayout.EndVertical();
GUI.DragWindow();
}
void DoMyWindow2(int windowID)
{
GUILayout.Label("3D Graphics Settings");
GUILayout.BeginVertical();
GUILayout.BeginHorizontal();
blnToggleState = GUILayout.Toggle(blnToggleState, "Soft Shadows");
blnToggleState = GUILayout.Toggle(blnToggleState, "Particle Effects");
GUILayout.EndHorizontal();
GUILayout.BeginHorizontal();
blnToggleState = GUILayout.Toggle(blnToggleState, "Enemy Shadows");
blnToggleState = GUILayout.Toggle(blnToggleState, "Object Glow");
GUILayout.EndHorizontal();
GUILayout.EndVertical();
GUILayout.BeginVertical();
GUILayout.Button("Im a Button");
GUILayout.TextField("Im a textfield");
GUILayout.TextArea("Im a textfield\nIm the second line\nIm the third line\nIm the fourth line");
blnToggleState = GUILayout.Toggle(blnToggleState, "Im a Toggle button");
GUILayout.EndVertical();
GUILayout.BeginVertical();
//Sliders
GUILayout.BeginHorizontal();
fltSliderValue = GUILayout.HorizontalSlider(fltSliderValue, 0.0f, 1.1f, GUILayout.Width(128));
fltSliderValue = GUILayout.VerticalSlider(fltSliderValue, 0.0f, 1.1f, GUILayout.Height(50));
GUILayout.EndHorizontal();
//Scrollbars
GUILayout.BeginHorizontal();
fltScrollerValue = GUILayout.HorizontalScrollbar(fltScrollerValue, 0.1f, 0.0f, 1.1f, GUILayout.Width(128));
fltScrollerValue = GUILayout.VerticalScrollbar(fltScrollerValue, 0.1f, 0.0f, 1.1f, GUILayout.Height(90));
GUILayout.Box("Im\na\ntest\nBox");
GUILayout.EndHorizontal();
GUILayout.EndVertical();
GUI.DragWindow();
}
}